Newsome was born in 1979 New Orleans, Louisiana and now lives in NYC. He graduated from the Tulane University with a BFA in Art History in order to later pursue a job at Film/Video Art Inc. in NYC where he received a certificate for his work. Although his work is displayed in a large number of exhibits and his work is well recognized by the art community. He focuses on mostly collages within digital means, while also doing video, sculpter, and sound work using abstract ideas from the internet and other cultures to promote certain ideas.

His work is certainly interesting, but I can’t say I’m a huge fan of it. Obviously not because it’s “bad”, but because it’s not my style and I’ve never really been into collages. But I can see the creativity. The video/film work that he does however, I really don’t like. It just looks like a shitty green screen effect on most videos with no purpose whatsoever. It almost seems as if he learns some simple tricks within an editing software and repeatedly uses them for the extent of the video. Nothing new is introduced and nothing interesting beyond the first 30 seconds happens. But that’s enough of me here are some of his works.



Cory Arcangel was born in 1978 and currently resides in New York where he produces many different medias of art such as; Drawing, Video, Performance, Music, and most commonly and well know for producing Video Game Modifications. Cory’s work focuses on the use of intense colors and vibrant use of space to contrast the gallery in which it stands. He has a interesting approach to editing video games by taking certain aspects or ideas from a game that he likes and making them his own by subtracting or adding other materiels to enhance the image.

For me, Cory’s work is made to look quite simple and the use of overlapping material gives it new textures and viewing angles. Making new things out of easily identifiable objects that we see everyday puts a new spin on how we interpret these things. His work does a great job of bringing out new colors that might otherwise be overlooked such as accents. His work is very easy and pleasing to view as well as a great way to incorporate intricate designs into his work.


Image result for cory arcangel
Image result for cory arcangel
Image result for cory arcangel


David was born and raised in Australia, but now currently resides in New York City primarily as a 3D illustrator working with the effects and new methods of CGI, using ‘photoshop’ ‘after effects’ and ‘illustrator’. He experiments with textures and space to create a unique piece of art. David has been working with 3D designs for about 8 years now, what started as a job working in the digital advertisement world creating web page designs and digital ads.

I think David’s work is quite interesting and something that difficult made to look easy. Of course practice is everything, but even David himself mentioned that 3D design is still a relatively new concept ( https://artnologycontent.wordpress.com/2017/01/30/talking-art-and-technology-with-3d-artist-david-mcleod/ ) You don’t have to dig deep in order to notice just how intricate these designs get. He achieves the perception of texture and vibrant colors extremely well, with each and every design being different in every way except maybe concept in some areas.

OTHER SOURCES: http://davidmcleod.com/ https://www.muchpresents.com/davidmcleod-still


Stephen’s work is expressed through the digital process of combining everyday items and experiences in order to put a more unique spin on things. Specifically focusing on certain flow pertaining to like images, yet completely different. He focuses on color and texture to patch the two images together and create a seamless photograph. Stephen is able to use simple techniques and ideas to create various images that spark interest and a curiosity.

My opinion on Stephens work is quite positive! I really enjoyed the plethora of different concepts and ideas and how well he was able to portray them in such a way that is just barely enough out of the ordinary, but also relative enough to make sense. I was a bit confused as to whether or not he chose to include such a defined line between the two images that are patched together as a part of the work or just a failure to color
match and correct. Regardless, there’s a lot to talk about here, but for me it’s the abnormal context of each edit, and how they somehow still go hand in hand with one another.